Hallo!
Der erste patch für For the Motherland ist draußen!
Downloadlink: ftm_303.exe
Forumsbeitrag: HoI-III-For-the-Motherland-3.03-patch
Neue Prüfsumme ist UUMR
patchlog:
- fixed crash when opening Theater view
- fixed a performance issue when scrolling map by moving mouse to map edges
- fixed missing translation for fractured government modifier
- no auto-release of puppets in battle scenarios
- fixed flicker issue for on map buildings when moving camera
- game no longer crashes when rebuilding map cache
- fixed issue with heads of state being incorrectly selected on election
- fixed incorrect neutrality check on war declaration
- shift+f now opens Find Province dialog
- surrender progress trigger no longer shows 100x higher values
- fixed issue with coups being impossible to perform on many countries
- fixed issue with some countries not getting their wargoals fulfilled
- wargoals now sorted properly so the dominant faction executes theirs
first if same priority
- fixed issue returning controlled provinces when surrendering using a
mix of goals with on_completion effects and regular peace.
- fixed a shader issue when updating attack delay color on a debug directx build
- espionage view always reports correct popularity allocation no matter how many spies
- 632 is no longer a part of borneo region
- added missing provinces to bitter peace
- fixed various small text bugs
- arty has a 10% bonus vs forts rather than a penalty
- lowered SA/HA on NAV a little.
- FRA wargoal event should not fire in later scenarios
- Zombie Rommel no longer commands an armygroup in Battle of the Bulge
- Added modifiers for resource tooltips at topbar.
- Threat from spy actions is now 1/6th of the previous speed.
- Build speed modifiers now modify speed to build things, instead of IC cost.
- Reserve reinforcement extra cost scales with laws affecting mobilization size from 1 to 5.
- Cached variables are now reset when switching between bookmarks.
Grüße,
Chromos
[HoI 3 For the Motherland] Neuer Patch ist da!
Moderator: Moderatoren
[HoI 3 For the Motherland] Neuer Patch ist da!
Spiele von dem WK-I bis zum Kalten Krieg! Bald möglich mit dem "AHOI-Mod"!
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Die Widescreen-Mods(min. 1280*768) für Hearts of Iron 3 gibt es da auch!(Auch HPP/AS/RPM/BlackI.C.E)
Infos rund um Hearts of Iron 3 und den AHOI-Mod:
- blog -___-forum-___-facebook-___-twitter-
Die Widescreen-Mods(min. 1280*768) für Hearts of Iron 3 gibt es da auch!(Auch HPP/AS/RPM/BlackI.C.E)
- Lucius Vantarius
- Sagittarius
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- Registriert: 7. Dezember 2010 11:15
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Re: Neuer Patch für for the Motherland ist da!
Inzwischen gibt es den Patch V3.04 für "For the Motherland". Downloadmirrors sind hier zu finden, das Changelog findet sich im Spoiler.
Spoiler (Öffnen)
Full Changelog:
- fixed issue with auto peacing out when using default fallback goal
- fixed issue with GiE effect taking temporary control of friends
provinces which could make them surrender
- fixed issue with mixed scripted goals not firing in correct order
- fixed crash in theatre view when theatre lackshq unit (like luxemburg)
- Moved some VPs in FIN around.
- LIT no longet gets Polish land from Molotov–Ribbentrop pact.
- added text for population_crisis
- better check on when SOV can demand eastern Poland
- set some missing Molotov–Ribbentrop flags in SOV's history file
- End of winter war event should fire only once
- Added missing provinces to western france region
- Fixed nuclear effect to be positive (heavy water and uranium tooltip).
- Fixed exploit - it is now impossible to manually cancel rebasing order when the unit is already on it's way.
- fixed possible crash in wargoal listing on diplomacy view
- we surrender message now pauses by default
- fixed issue with much too aggressive starting laws
- GiE will now peace out properly from event spawning war goals
- SCW victory event now has correct text and sets Madrid as capital
- Fixed tutorial - incorrect tabs was highlighted in all tutorials, except basic.
- Fixed tutorial - it was possible to close the tab with keyboard numbers, leaving empty rectangles and arrows.
- Fixed shortcuts in tutorial, so using F1,F2,F3,etc is locked, the same as corresponding buttons.
- add wargoal effect tooltip now always display correct involved countries
- fixed random crash with deleted expeditionary forces in invasions
- province tooltip in political mode also shows terrain type
- coups now replace ruling party also
- coup is much harder vs someone in a faction
- if in faction when suffering a coup you drop out of any faction and
ideology alignment change towards the coup's mastermind.
- threat mission a bit stronger
- Fixed "Undeclared War Region effect" description, so it doesn't require $REGION$ tag which was missing.
- Fixed AI Garrison management bug, causing the units shuffle around between the provinces forever.
- Fixed bug - constructing unit as reserve, save and reload caused that practical ability bonus was applied without "modifier reserve penalty".
- Fixed the deployment view, so the scrollbar value is remembered when deploying multiple units.
- fixed issue where supply would be drawn from capital instead of
acting capital when capital is under enemy control
- End of winter war event should fire only once, I mean it this time
- Choosing to continue the WW adds the annex goal
- add wargoal cooldown reduced to 1 month
- the_continuation war2 has title/desc (same as the_continuation war)
- coups no longer end wars
- Align towards faction modifiers now have text
- fixed issue with auto peacing out when using default fallback goal
- fixed issue with GiE effect taking temporary control of friends
provinces which could make them surrender
- fixed issue with mixed scripted goals not firing in correct order
- fixed crash in theatre view when theatre lackshq unit (like luxemburg)
- Moved some VPs in FIN around.
- LIT no longet gets Polish land from Molotov–Ribbentrop pact.
- added text for population_crisis
- better check on when SOV can demand eastern Poland
- set some missing Molotov–Ribbentrop flags in SOV's history file
- End of winter war event should fire only once
- Added missing provinces to western france region
- Fixed nuclear effect to be positive (heavy water and uranium tooltip).
- Fixed exploit - it is now impossible to manually cancel rebasing order when the unit is already on it's way.
- fixed possible crash in wargoal listing on diplomacy view
- we surrender message now pauses by default
- fixed issue with much too aggressive starting laws
- GiE will now peace out properly from event spawning war goals
- SCW victory event now has correct text and sets Madrid as capital
- Fixed tutorial - incorrect tabs was highlighted in all tutorials, except basic.
- Fixed tutorial - it was possible to close the tab with keyboard numbers, leaving empty rectangles and arrows.
- Fixed shortcuts in tutorial, so using F1,F2,F3,etc is locked, the same as corresponding buttons.
- add wargoal effect tooltip now always display correct involved countries
- fixed random crash with deleted expeditionary forces in invasions
- province tooltip in political mode also shows terrain type
- coups now replace ruling party also
- coup is much harder vs someone in a faction
- if in faction when suffering a coup you drop out of any faction and
ideology alignment change towards the coup's mastermind.
- threat mission a bit stronger
- Fixed "Undeclared War Region effect" description, so it doesn't require $REGION$ tag which was missing.
- Fixed AI Garrison management bug, causing the units shuffle around between the provinces forever.
- Fixed bug - constructing unit as reserve, save and reload caused that practical ability bonus was applied without "modifier reserve penalty".
- Fixed the deployment view, so the scrollbar value is remembered when deploying multiple units.
- fixed issue where supply would be drawn from capital instead of
acting capital when capital is under enemy control
- End of winter war event should fire only once, I mean it this time
- Choosing to continue the WW adds the annex goal
- add wargoal cooldown reduced to 1 month
- the_continuation war2 has title/desc (same as the_continuation war)
- coups no longer end wars
- Align towards faction modifiers now have text
LEG XIIII - GEMINA MARTIA VICTRIX - PIA VI FIDELIS
Hier stehen wir nun. Hinter uns das Elend das wir fürchten, vor uns die Elenden die uns fürchten.