[Stronghold 3] Patch 1.4.24706

Alles zum Spiel Stronghold 3

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DarthFrankiboy
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[Stronghold 3] Patch 1.4.24706

Beitragvon DarthFrankiboy » 19. November 2011 12:40

- 3 difficulty levels have been added. Easy, Normal and Hard. Some of the changes affect food consumption rates, along with troop numbers depending on the campaign you are playing.
- New multiplayer mode King of the Hill added.
- Several Exit game crashes fixed. This may still occur very occasionally.
- Animals will no longer count as enemies and therefore no longer block building placement.
- Added the ability to make buildings rotate by 45 degrees. Hold down CTRL when a building is selected and scroll the mouse wheel.
- Sound system cache uses far less memory, which therefore means Stronghold 3 uses less overall.
- Pathfinding on top of repaired walls should now function correctly.
- Damaged walls repair correctly after loading a save.
- Scroll wheel should now reveal all screen resolutions in the graphics options rather than having to pull slider down.
- Several Crashes resolved.
- Various small bug fixes.


Mich würde mal interessieren, welcher dieser Schwierigkeitsgrade den Anforderungen vor diesem Patch entspricht.
"Es gibt nichts Eitleres und Unbeständigeres auf Erden, als der Mensch ist; so lang ihn die Götter begünstigen, meint er, die Zukunft könne ihm nichts Böses bringen; und wenn nun das Traurige kommt, so findet er keinen Mut in sich, es zu ertragen."
- Odysseus zu einem Freier; aus Gustav Schwabs Sagen des klassischen Altertums​