[CKII]Way of Life DLC Infos & Entwicklertagebücher
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[CKII]Way of Life DLC Infos & Entwicklertagebücher
http://lmlp.de/wol
Paradox hat gerade einen neuen CK2 DLC angekündigt, Titel Way of Life, soll die Charakterentwicklung und -beziehungen vertiefen, werde hier wie gewohnt weitere Infos und Entwicklertagebücher posten, wie Paradox sie liefert.
Der dazugehörige Patch 2.3 wird dieses Mal in der Beta halböffentlich, nächste Woche wird verkündet wie man sich für die Beta bewerben kann.
I'm insane. What's his excuse?
Deutsche Paradox Livestreams: https://twitch.tv/legendarymarvin
Deutsche Paradox Livestreams: https://twitch.tv/legendarymarvin
- Ardrianer
- Tribunus Laticlavius
- Beiträge: 6037
- Registriert: 22. November 2010 14:19
- Wohnort: Sachsen
- :
Re: [CKII]Way of Life DLC Infos & Entwicklertagebücher
hui! das geht ja Schlag auf Schlag! mehr Tiefe für die Charakterentwicklung klingt aber spannend!
Re: [CKII]Way of Life DLC Infos & Entwicklertagebücher
Beta Patch ist verfügbar, ganz normal über Steam:
http://forum.paradoxplaza.com/forum/sho ... cksum-SPSR
http://forum.paradoxplaza.com/forum/sho ... cksum-SPSR
I'm insane. What's his excuse?
Deutsche Paradox Livestreams: https://twitch.tv/legendarymarvin
Deutsche Paradox Livestreams: https://twitch.tv/legendarymarvin
Re: [CKII]Way of Life DLC Infos & Entwicklertagebücher
Das klingt nach einem DLC den ich haben muss.
Los Marvin mehr infos! Breche bei Paradox ein und hol die infos!
Los Marvin mehr infos! Breche bei Paradox ein und hol die infos!
- Ardrianer
- Tribunus Laticlavius
- Beiträge: 6037
- Registriert: 22. November 2010 14:19
- Wohnort: Sachsen
- :
Re: [CKII]Way of Life DLC Infos & Entwicklertagebücher
leider sind die Infos immer noch spärlich, aber ich hab mal einen Screen aus dem aktuellen Betapatch gemacht und schon mal eine veränderte Anordnung im Charaktermenü zeigt:
man sieht neben der Ambitionswolke eine zweite Wolke. diese soll ein persönlicher Fokus sein, den man sich wählt und der bestimmte Bonis gibt
rechts wurde die Übersicht der "Ressourcen" erweitert um die Größe der Domäne, die Anzahl der maximal verfügbaren Truppen und das Vasallenlimit
mögliche wählbare Fokusse
und
Valküren:
zum Thema Verrückte und Wahnsinnige:
Link
desweiteren aus dem Paradoxforum:
neue Charakter Traits: Carouser aka Zecher (wobei, gab es nicht schon Säufer?), Matriarchin, Patriarch, Familienmann/-frau sowie Kannibalismus!
neue Entscheidungen: kleine Party für ausgewählte Personen veranstalten, auf die Familie konzentrieren, Studieren und Türme bauen(?)
außerdem:
neue Provinzmodifikatoren: Handelsroute und Steinbruch(?)
Traits nun eine stärkere Rolle bei einem Duell spielen
eine Dekadenz Ursupation bei den Moslems, wo man Titel von Dekadenten Mitgliedern an sich reißen kann
neue Events bei Verliebten Charakteren
neue Events, die den Lebensstil beeinflussen
neue Modifikatoren (darunter oben genannte Traits und eine Modifikator namens Nekronomicon )
Link
alle Angaben ohne Gewähr
man sieht neben der Ambitionswolke eine zweite Wolke. diese soll ein persönlicher Fokus sein, den man sich wählt und der bestimmte Bonis gibt
rechts wurde die Übersicht der "Ressourcen" erweitert um die Größe der Domäne, die Anzahl der maximal verfügbaren Truppen und das Vasallenlimit
mögliche wählbare Fokusse
Spoiler (Öffnen)
###############
# FOCUSES
###############
focus_rulership = {
# MODIFIERS
stewardship = 3
}
focus_business = {
# MODIFIERS
stewardship = 2
}
focus_seduction = {
# MODIFIERS
intrigue = 2
fertility = 0.25
}
focus_intrigue = {
# MODIFIERS
intrigue = 3
}
focus_hunting = {
# MODIFIERS
martial = 2
}
focus_war = {
# MODIFIERS
martial = 3
}
focus_carousing = {
# MODIFIERS
diplomacy = 3
}
focus_family = {
# MODIFIERS
diplomacy = 2
health = 1
fertility = 0.25
}
focus_scholarship = {
# MODIFIERS
learning = 3
}
focus_theology = {
# MODIFIERS
learning = 2
}
# FOCUSES
###############
focus_rulership = {
# MODIFIERS
stewardship = 3
}
focus_business = {
# MODIFIERS
stewardship = 2
}
focus_seduction = {
# MODIFIERS
intrigue = 2
fertility = 0.25
}
focus_intrigue = {
# MODIFIERS
intrigue = 3
}
focus_hunting = {
# MODIFIERS
martial = 2
}
focus_war = {
# MODIFIERS
martial = 3
}
focus_carousing = {
# MODIFIERS
diplomacy = 3
}
focus_family = {
# MODIFIERS
diplomacy = 2
health = 1
fertility = 0.25
}
focus_scholarship = {
# MODIFIERS
learning = 3
}
focus_theology = {
# MODIFIERS
learning = 2
}
und
Spoiler (Öffnen)
focus_rulership_title;Rulership;;;;;;;;;;;;;x
focus_rulership_desc;[This.GetTitledFirstName] spends [This.GetPossPronoun] time and effort trying to govern well.;;;;;;;;;;;;;x
RULERSHIP_FOCUS;Rulership Focus;;;;;;;;;;;;;x
focus_business_title;Business;;;;;;;;;;;;;x
focus_business_desc;[This.GetTitledFirstName] fraternizes with burghers and merchants, seeking to unravel the enigma of gold...;;;;;;;;;;;;;x
BUSINESS_FOCUS;Business Focus;;;;;;;;;;;;;x
focus_seduction_title;Seduction;;;;;;;;;;;;;x
focus_seduction_desc;[This.GetTitledFirstName] hones [This.GetPossPronoun] skills of attraction, for thrills and power.\nThis Focus unlocks the §YSeduce§! option vs suitable targets.;;;;;;;;;;;;;x
SEDUCTION_FOCUS;Seduction Focus;;;;;;;;;;;;;x
focus_intrigue_title;Intrigue;;;;;;;;;;;;;x
#focus_intrigue_desc;[This.GetTitledFirstName] seeks to become a better schemer, spending most of [This.GetPossPronoun] time engrossed in court intrigue.\nThis Focus unlocks the §YAbduct§! option vs suitable targets.;;;;;;;;;;;;;x
INTRIGUE_FOCUS;Intrigue Focus;;;;;;;;;;;;;x
focus_hunting_title;Hunting;;;;;;;;;;;;;x
focus_hunting_desc;[This.GetTitledFirstName] travels the realm making friends and killing off [This.Religion.GetRandomGodName]'s creatures.;;;;;;;;;;;;;x
HUNTING_FOCUS;Hunting Focus;;;;;;;;;;;;;x
focus_war_title;War;;;;;;;;;;;;;x
focus_war_desc;[This.GetTitledFirstName] engages in all things martial, from melee training to reading the works of ancient generals.;;;;;;;;;;;;;x
WAR_FOCUS;War Focus;;;;;;;;;;;;;x
focus_carousing_title;Carousing;;;;;;;;;;;;;x
focus_carousing_desc;[This.GetTitledFirstName] strives to become more popular and outgoing by hosting wild parties.;;;;;;;;;;;;;x
CAROUSING_FOCUS;Carousing Focus;;;;;;;;;;;;;x
focus_family_title;Family;;;;;;;;;;;;;x
focus_family_desc;[This.GetTitledFirstName] concentrates on family life, ensuring better relations between all family members.;;;;;;;;;;;;;x
FAMILY_FOCUS;Family Focus;;;;;;;;;;;;;x
focus_scholarship_title;Scholarship;;;;;;;;;;;;;x
focus_scholarship_desc;[This.GetTitledFirstName] buries [This.GetPossPronoun] nose in dusty old tomes, seeking knowledge and learning.;;;;;;;;;;;;;x
SCHOLARSHIP_FOCUS;Scholarship Focus;;;;;;;;;;;;;x
focus_theology_title;Theology;;;;;;;;;;;;;x
focus_theology_desc;[This.GetTitledFirstName] leads a religious life of contemplation, prayer and meditation.;;;;;;;;;;;;;x
THEOLOGY_FOCUS;Theology Focus;;;;;;;;;;;;;x
focus_rulership_desc;[This.GetTitledFirstName] spends [This.GetPossPronoun] time and effort trying to govern well.;;;;;;;;;;;;;x
RULERSHIP_FOCUS;Rulership Focus;;;;;;;;;;;;;x
focus_business_title;Business;;;;;;;;;;;;;x
focus_business_desc;[This.GetTitledFirstName] fraternizes with burghers and merchants, seeking to unravel the enigma of gold...;;;;;;;;;;;;;x
BUSINESS_FOCUS;Business Focus;;;;;;;;;;;;;x
focus_seduction_title;Seduction;;;;;;;;;;;;;x
focus_seduction_desc;[This.GetTitledFirstName] hones [This.GetPossPronoun] skills of attraction, for thrills and power.\nThis Focus unlocks the §YSeduce§! option vs suitable targets.;;;;;;;;;;;;;x
SEDUCTION_FOCUS;Seduction Focus;;;;;;;;;;;;;x
focus_intrigue_title;Intrigue;;;;;;;;;;;;;x
#focus_intrigue_desc;[This.GetTitledFirstName] seeks to become a better schemer, spending most of [This.GetPossPronoun] time engrossed in court intrigue.\nThis Focus unlocks the §YAbduct§! option vs suitable targets.;;;;;;;;;;;;;x
INTRIGUE_FOCUS;Intrigue Focus;;;;;;;;;;;;;x
focus_hunting_title;Hunting;;;;;;;;;;;;;x
focus_hunting_desc;[This.GetTitledFirstName] travels the realm making friends and killing off [This.Religion.GetRandomGodName]'s creatures.;;;;;;;;;;;;;x
HUNTING_FOCUS;Hunting Focus;;;;;;;;;;;;;x
focus_war_title;War;;;;;;;;;;;;;x
focus_war_desc;[This.GetTitledFirstName] engages in all things martial, from melee training to reading the works of ancient generals.;;;;;;;;;;;;;x
WAR_FOCUS;War Focus;;;;;;;;;;;;;x
focus_carousing_title;Carousing;;;;;;;;;;;;;x
focus_carousing_desc;[This.GetTitledFirstName] strives to become more popular and outgoing by hosting wild parties.;;;;;;;;;;;;;x
CAROUSING_FOCUS;Carousing Focus;;;;;;;;;;;;;x
focus_family_title;Family;;;;;;;;;;;;;x
focus_family_desc;[This.GetTitledFirstName] concentrates on family life, ensuring better relations between all family members.;;;;;;;;;;;;;x
FAMILY_FOCUS;Family Focus;;;;;;;;;;;;;x
focus_scholarship_title;Scholarship;;;;;;;;;;;;;x
focus_scholarship_desc;[This.GetTitledFirstName] buries [This.GetPossPronoun] nose in dusty old tomes, seeking knowledge and learning.;;;;;;;;;;;;;x
SCHOLARSHIP_FOCUS;Scholarship Focus;;;;;;;;;;;;;x
focus_theology_title;Theology;;;;;;;;;;;;;x
focus_theology_desc;[This.GetTitledFirstName] leads a religious life of contemplation, prayer and meditation.;;;;;;;;;;;;;x
THEOLOGY_FOCUS;Theology Focus;;;;;;;;;;;;;x
Valküren:
Spoiler (Öffnen)
COMPL_VALKYRIE;valkyrie;;;;;;;;;;;;;x (in between compliments for "Saoshyant" and "viking")
wol_refused_duel;Refused to Duel;;;;;;;;;;;;;x
wol_refused_duel;Refused to Duel;;;;;;;;;;;;;x
zum Thema Verrückte und Wahnsinnige:
Spoiler (Öffnen)
EVTDESC6020_PARA;They are all watching me, conspiring... even my closest friends. Dark eyes, cold eyes... evil eyes.;;;;;;;;;;;;;x
EVTOPTA6020_PARA;What do they want?!;;;;;;;;;;;;;x
EVTDESC6020_FEVER;The fever has broken - perhaps only temporarily - but I can still see the shadowy figures lurking in the corners. Are they real?;;;;;;;;;;;;;x
EVTOPTA6020_FEVER;Who are they?!;;;;;;;;;;;;;x
EVTDESC6020_ZEAL;The dark stain of heresy has infected everyone around me. [Root.GetRandomEvilGodNameCap] is winning the war for humanity's souls. No one is pure... except me.;;;;;;;;;;;;;x
EVTOPTA6020_ZEAL;They must all be cleansed!;;;;;;;;;;;;;x
EVTDESC6020_PRISON;There are things in the walls. Things... Not rats, oh no! Not vermin at all... but scratching, watching, trying to drive me insane!;;;;;;;;;;;;;x
EVTOPTA6020_PRISON;I must get out of this hellhole!;;;;;;;;;;;;;x
EVTDESC6020_COMA;I awoke from my unending nightmare screaming. I have been in the abyss, an indescribable darkness. How long have I been asleep? Weeks, years?!;;;;;;;;;;;;;x
EVTOPTA6020_COMA;The darkness... it's still here!;;;;;;;;;;;;;x
EVTOPTA6020_PARA;What do they want?!;;;;;;;;;;;;;x
EVTDESC6020_FEVER;The fever has broken - perhaps only temporarily - but I can still see the shadowy figures lurking in the corners. Are they real?;;;;;;;;;;;;;x
EVTOPTA6020_FEVER;Who are they?!;;;;;;;;;;;;;x
EVTDESC6020_ZEAL;The dark stain of heresy has infected everyone around me. [Root.GetRandomEvilGodNameCap] is winning the war for humanity's souls. No one is pure... except me.;;;;;;;;;;;;;x
EVTOPTA6020_ZEAL;They must all be cleansed!;;;;;;;;;;;;;x
EVTDESC6020_PRISON;There are things in the walls. Things... Not rats, oh no! Not vermin at all... but scratching, watching, trying to drive me insane!;;;;;;;;;;;;;x
EVTOPTA6020_PRISON;I must get out of this hellhole!;;;;;;;;;;;;;x
EVTDESC6020_COMA;I awoke from my unending nightmare screaming. I have been in the abyss, an indescribable darkness. How long have I been asleep? Weeks, years?!;;;;;;;;;;;;;x
EVTOPTA6020_COMA;The darkness... it's still here!;;;;;;;;;;;;;x
Link
desweiteren aus dem Paradoxforum:
neue Charakter Traits: Carouser aka Zecher (wobei, gab es nicht schon Säufer?), Matriarchin, Patriarch, Familienmann/-frau sowie Kannibalismus!
neue Entscheidungen: kleine Party für ausgewählte Personen veranstalten, auf die Familie konzentrieren, Studieren und Türme bauen(?)
außerdem:
neue Provinzmodifikatoren: Handelsroute und Steinbruch(?)
Traits nun eine stärkere Rolle bei einem Duell spielen
eine Dekadenz Ursupation bei den Moslems, wo man Titel von Dekadenten Mitgliedern an sich reißen kann
neue Events bei Verliebten Charakteren
neue Events, die den Lebensstil beeinflussen
neue Modifikatoren (darunter oben genannte Traits und eine Modifikator namens Nekronomicon )
Spoiler (Öffnen)
incestuous_adulterer = {
general_opinion = -10
church_opinion = -10
icon = 40
}
incestuous_adulteress = {
general_opinion = -20
church_opinion = -20
icon = 40
}
adulterer = {
general_opinion = -5
church_opinion = -5
icon = 40
}
adulteress = {
general_opinion = -10
church_opinion = -10
icon = 40
}
known_sodomite = {
general_opinion = -10
church_opinion = -10
icon = 40
}
cradle_robber = {
general_opinion = -5
icon = 40
}
adulterous_priest = {
general_opinion = -5
church_opinion = -10
icon = 35
}
wol_patriarch_1 = {
fertility = 0.1
icon = 18
}
wol_patriarch_2 = {
diplomacy = 1
fertility = 0.2
church_opinion = 5
icon = 18
}
wol_matriarch_1 = {
fertility = 0.1
icon = 18
}
wol_matriarch_2 = {
diplomacy = 1
fertility = 0.2
church_opinion = 5
icon = 18
}
wol_schemer_1 = {
intrigue = 1
icon = 5
}
wol_schemer_2 = {
intrigue = 2
icon = 5
}
wol_seducer_1 = {
sex_appeal_opinion = 15
icon = 39
}
wol_seducer_2 = {
sex_appeal_opinion = 30
intrigue = 1
icon = 39
}
wol_court_tomcat = {
intrigue = 1
sex_appeal_opinion = 10
icon = 5
}
wol_court_vixen = {
intrigue = 1
sex_appeal_opinion = 10
icon = 5
}
wol_refused_duel = {
general_opinion = -10
icon = 19
}
wol_steward_1 = {
stewardship = 1
icon = 4
}
wol_steward_2 = {
stewardship = 2
icon = 4
}
wol_raja_dharma = {
stewardship = 2
icon = 4
}
wol_respected_ruler = {
vassal_opinion = 10
icon = 7
}
wol_legendary_wisdom = {
monthly_character_prestige = 1
icon = 4
}
hunting_white_stag = {
martial = 1
icon = 1
}
hunting_white_bear = {
martial = 1
icon = 1
}
hunting_white_tiger = {
martial = 1
icon = 1
}
hunting_white_lion = {
martial = 1
icon = 1
}
hidden_seduced_bodyguard = {
icon = 39
}
hidden_seduced_maid = {
icon = 39
}
hidden_seduced_prisoner = {
icon = 39
}
hidden_seduced_tree = {
icon = 39
}
hidden_seduced_gaoler = {
icon = 39
}
seduced_loyal_bodyguard = {
martial = 1
plot_discovery_chance = 0.1
icon = 39
}
seduced_loyal_spy_maid = {
intrigue = 1
plot_discovery_chance = 0.1
icon = 39
}
minor_disease_herpes = {
sex_appeal_opinion = -5
health = -0.05
icon = 40
}
pet_hunting_dog = {
health = 1
diplomacy = 1
icon = 39
}
organizing_party = {
monthly_character_prestige = 0.1
icon = 18
}
party_timer = {
icon = 18
}
party_carousing = {
monthly_character_prestige = 0.1
icon = 18
}
carouser = {
diplomacy = 1
icon = 18
}
dedicated_carouser = {
diplomacy = 2
icon = 18
}
cannibal = {
martial = 3
general_opinion = -10
icon = 18
}
great_tower = {
monthly_character_prestige = 0.2
general_opinion = 5
icon = 4
}
beaten_up = {
sex_appeal_opinion = -5
monthly_character_prestige = -0.5
icon = 40
}
epic_hangover = {
diplomacy = -2
icon = 25
}
vicious_rumors = {
general_opinion = -10
icon = 34
}
known_murderer = {
general_opinion = -10
icon = 34
}
studying_the_stars = {
learning = 1
icon = 2
}
heliocentrist_scholar = {
learning = 2
icon = 2
}
weird_scholar = {
learning = 1
stewardship = 1
icon = 2
}
the_necronomicon = {
learning = 2
diplomacy = -1
monthly_character_piety = -2
icon = 2
}
failed_escape = {
icon = 38
diplomacy = -1
}
ancient_wisdom = {
icon = 2
learning = 1
}
merciless = {
icon = 31
general_opinion = -10
}
apprentice_boardgamer = {
icon = 18
diplomacy = 1
}
religious_studies = {
icon = 2
learning = 1
}
religious_philosopher = {
icon = 2
learning = 2
}
general_opinion = -10
church_opinion = -10
icon = 40
}
incestuous_adulteress = {
general_opinion = -20
church_opinion = -20
icon = 40
}
adulterer = {
general_opinion = -5
church_opinion = -5
icon = 40
}
adulteress = {
general_opinion = -10
church_opinion = -10
icon = 40
}
known_sodomite = {
general_opinion = -10
church_opinion = -10
icon = 40
}
cradle_robber = {
general_opinion = -5
icon = 40
}
adulterous_priest = {
general_opinion = -5
church_opinion = -10
icon = 35
}
wol_patriarch_1 = {
fertility = 0.1
icon = 18
}
wol_patriarch_2 = {
diplomacy = 1
fertility = 0.2
church_opinion = 5
icon = 18
}
wol_matriarch_1 = {
fertility = 0.1
icon = 18
}
wol_matriarch_2 = {
diplomacy = 1
fertility = 0.2
church_opinion = 5
icon = 18
}
wol_schemer_1 = {
intrigue = 1
icon = 5
}
wol_schemer_2 = {
intrigue = 2
icon = 5
}
wol_seducer_1 = {
sex_appeal_opinion = 15
icon = 39
}
wol_seducer_2 = {
sex_appeal_opinion = 30
intrigue = 1
icon = 39
}
wol_court_tomcat = {
intrigue = 1
sex_appeal_opinion = 10
icon = 5
}
wol_court_vixen = {
intrigue = 1
sex_appeal_opinion = 10
icon = 5
}
wol_refused_duel = {
general_opinion = -10
icon = 19
}
wol_steward_1 = {
stewardship = 1
icon = 4
}
wol_steward_2 = {
stewardship = 2
icon = 4
}
wol_raja_dharma = {
stewardship = 2
icon = 4
}
wol_respected_ruler = {
vassal_opinion = 10
icon = 7
}
wol_legendary_wisdom = {
monthly_character_prestige = 1
icon = 4
}
hunting_white_stag = {
martial = 1
icon = 1
}
hunting_white_bear = {
martial = 1
icon = 1
}
hunting_white_tiger = {
martial = 1
icon = 1
}
hunting_white_lion = {
martial = 1
icon = 1
}
hidden_seduced_bodyguard = {
icon = 39
}
hidden_seduced_maid = {
icon = 39
}
hidden_seduced_prisoner = {
icon = 39
}
hidden_seduced_tree = {
icon = 39
}
hidden_seduced_gaoler = {
icon = 39
}
seduced_loyal_bodyguard = {
martial = 1
plot_discovery_chance = 0.1
icon = 39
}
seduced_loyal_spy_maid = {
intrigue = 1
plot_discovery_chance = 0.1
icon = 39
}
minor_disease_herpes = {
sex_appeal_opinion = -5
health = -0.05
icon = 40
}
pet_hunting_dog = {
health = 1
diplomacy = 1
icon = 39
}
organizing_party = {
monthly_character_prestige = 0.1
icon = 18
}
party_timer = {
icon = 18
}
party_carousing = {
monthly_character_prestige = 0.1
icon = 18
}
carouser = {
diplomacy = 1
icon = 18
}
dedicated_carouser = {
diplomacy = 2
icon = 18
}
cannibal = {
martial = 3
general_opinion = -10
icon = 18
}
great_tower = {
monthly_character_prestige = 0.2
general_opinion = 5
icon = 4
}
beaten_up = {
sex_appeal_opinion = -5
monthly_character_prestige = -0.5
icon = 40
}
epic_hangover = {
diplomacy = -2
icon = 25
}
vicious_rumors = {
general_opinion = -10
icon = 34
}
known_murderer = {
general_opinion = -10
icon = 34
}
studying_the_stars = {
learning = 1
icon = 2
}
heliocentrist_scholar = {
learning = 2
icon = 2
}
weird_scholar = {
learning = 1
stewardship = 1
icon = 2
}
the_necronomicon = {
learning = 2
diplomacy = -1
monthly_character_piety = -2
icon = 2
}
failed_escape = {
icon = 38
diplomacy = -1
}
ancient_wisdom = {
icon = 2
learning = 1
}
merciless = {
icon = 31
general_opinion = -10
}
apprentice_boardgamer = {
icon = 18
diplomacy = 1
}
religious_studies = {
icon = 2
learning = 1
}
religious_philosopher = {
icon = 2
learning = 2
}
Link
alle Angaben ohne Gewähr
Re: [CKII]Way of Life DLC Infos & Entwicklertagebücher
Cool danke fürs Zusammentragen der Infos!
- Guerillonist
- Tribunus Laticlavius
- Beiträge: 6189
- Registriert: 16. April 2011 17:09
- Wohnort: München
- :
Re: [CKII]Way of Life DLC Infos & Entwicklertagebücher
Was bedeutet eigentlich das Symbol zwischen den Vasallenlimit und dem Geld? Persönliches Gefolge? Aushebare Truppen? Anzahl an Schildkröten im Reich?
~Es ist nicht tot was ewig liegt, bis dass die Zeit den Tod besiegt~
Re: [CKII]Way of Life DLC Infos & Entwicklertagebücher
Soweit ich mich erinnere sind es die Schildkröten, außer im Osten von Island, da waren es die Eisbären.
aushebbare Truppen
aushebbare Truppen
- Ardrianer
- Tribunus Laticlavius
- Beiträge: 6037
- Registriert: 22. November 2010 14:19
- Wohnort: Sachsen
- :
Re: [CKII]Way of Life DLC Infos & Entwicklertagebücher
Guerillonist hat geschrieben:Was bedeutet eigentlich das Symbol zwischen den Vasallenlimit und dem Geld? Persönliches Gefolge? Aushebare Truppen? Anzahl an Schildkröten im Reich?
siehe Nexxes, aber ich hab das doch auch unter das Bild geschrieben
- Guerillonist
- Tribunus Laticlavius
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Re: [CKII]Way of Life DLC Infos & Entwicklertagebücher
Ardrianer hat geschrieben:Guerillonist hat geschrieben:Was bedeutet eigentlich das Symbol zwischen den Vasallenlimit und dem Geld? Persönliches Gefolge? Aushebare Truppen? Anzahl an Schildkröten im Reich?
siehe Nexxes, aber ich hab das doch auch unter das Bild geschrieben
Uh Asche auf mein Haupt, hab ich gar nicht gesehen.
~Es ist nicht tot was ewig liegt, bis dass die Zeit den Tod besiegt~
- Ardrianer
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Re: [CKII]Way of Life DLC Infos & Entwicklertagebücher
kommenden Dienstag gibt Paradox mehr Infos zum DLC bekannt
Tuesday 9th of Dec at 15:00cet - PDS Double Header with EUIV 1.9 & CK2 Way of Life
Tuesday 9th of Dec at 15:00cet - PDS Double Header with EUIV 1.9 & CK2 Way of Life
- Ardrianer
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Re: [CKII]Way of Life DLC Infos & Entwicklertagebücher
Ardrianer hat geschrieben:kommenden Dienstag gibt Paradox mehr Infos zum DLC bekannt
Tuesday 9th of Dec at 15:00cet - PDS Double Header with EUIV 1.9 & CK2 Way of Life
gerade spielen sie noch EU IV, gleich müsste CK II folgen, falls noch wer gucken will
edit: der DLC erscheint übrigens in einer Woche und soll 7,99 $ kosten
Crusader Kings II: Way of Life" AVAILABLE for preorder! (greenmangaming)
Re: [CKII]Way of Life DLC Infos & Entwicklertagebücher
Läuft genau jetzt... sie sprechen über Way of Life.
- Abdülhamid
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Re: [CKII]Way of Life DLC Infos & Entwicklertagebücher
Sie hätten lieber China oder Amerika einbauen sollen, anstatt so einen RP Käse zu machen.
Re: [CKII]Way of Life DLC Infos & Entwicklertagebücher
Abdülhamid hat geschrieben:Sie hätten lieber China oder Amerika einbauen sollen, anstatt so einen RP Käse zu machen.
Ketzer! Genau so was hat mir immer in CK2 gefehlt... das man zu wenig auf den jeweiligen char eingehen konnte.
Schließlich geht es darum einen Char bzw. einen ganzen Stammbaum durch die Jahrhunderte zu führen. Nicht ein trockenes steriles reich mit einem Phantom Herrscher.