ich habe ein Problem:
Ich versuche den CB vom RE so zu modden, dass nicht nur de jure Herzogtümer sondern auch Königreiche in einem Krieg erobert werden können. Eigentlich sollte ich bereits fertig sein, die Anzeige im Spiel stimmt bereits, neben den duchies sind auch die kingdoms als Krieggrund verfügbar, allerdings passiert nichts wenn ich auf die kingdoms-CBs klicke, während die duchies-CBs funktionieren, man sich also im Kriegszustand befinden.
Meine Datei:
Code: Alles auswählen
imperial_reconquest = {
name = CB_NAME_IMPERIAL
war_name = WAR_NAME_IMPERIAL
sprite = 17
truce_days = 3650
is_permanent = yes
check_de_jure_tier = KING # this scans all de jure kingdoms for the counties which are held by or vassals(or below) of selected character.. Only valid if is_permanent = yes
can_use = {
ROOT = {
has_landed_title = e_roman_empire
independent = yes
religion_group = christian
NOT = { same_realm = FROM }
}
FROM = {
NOT = { religion_group = muslim }
}
}
can_use_title = {
OR = {
title = k_byzantium
title = k_anatolia
title = k_armenia
title = k_bulgaria
title = k_serbia
title = k_croatia
title = k_italy
title = k_sicily
title = k_bavaria
title = k_burgundy
title = k_france
title = k_aquitaine
title = k_brittany
title = k_england
title = k_wales
title = k_frisia
title = k_lotharingia
title = k_aragon
title = k_castille
title = k_andalusia
title = k_leon
title = k_spanish_galicia
title = k_portugal
title = k_navarra
title = k_syria
title = k_jerusalem
title = k_egypt
title = k_africa
title = k_mauretania
title = k_papal_state
title = k_venice
title = k_asturias
}
}
is_valid = {
ROOT = {
independent = yes
religion_group = christian
NOT = { same_realm = FROM }
}
}
on_success = {
any_attacker = {
limit = { character = ROOT }
participation_scaled_prestige = 100
}
any_attacker = {
limit = { NOT = { character = ROOT } }
hidden_tooltip = {
participation_scaled_prestige = 100
}
}
FROM = { prestige = -100 }
}
on_success_title = {
custom_tooltip = {
text = tribal_invasion_succ_tip
hidden_tooltip = {
ROOT = {
vassalize_or_take_under_title = {
title = PREV
enemy = FROM
}
}
}
}
if = {
limit = {
holder_scope = { character = FROM }
}
usurp_title_only = ROOT
}
}
on_fail = {
ROOT = { prestige = -150 }
}
on_reverse_demand = {
ROOT = {
transfer_scaled_wealth = {
to = FROM
value = 4.0
}
ROOT = { prestige = -200 }
}
any_defender = {
limit = { character = FROM }
participation_scaled_piety = 100
participation_scaled_prestige = 200
if = {
limit = {
religion_group = muslim
}
participation_scaled_decadence = -10
}
}
any_defender = {
limit = { NOT = { character = FROM } }
hidden_tooltip = {
participation_scaled_piety = 100
participation_scaled_prestige = 200
if = {
limit = {
religion_group = muslim
}
participation_scaled_decadence = -10
}
}
}
}
attacker_ai_victory_worth = {
factor = -1 # always accept
}
attacker_ai_defeat_worth = {
factor = 100
}
defender_ai_victory_worth = {
factor = -1 # always accept
}
defender_ai_defeat_worth = {
factor = 100
}
}
Habe ich etwas übersehen?